This session aims to improve a players’ sharpness and increase their reactions. It can also be used to improve controlling a ball at speed, in addition to enhancing a players’ ability to accelerate and decelerate over short distances. Can be used as a session on its own or as part of a fitness circuit.
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| x At least 1 | None | None | None |
| Area | Additional Equipment | ||
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Centre Circle | ![]() |
None |
| View Session | |||
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| Key Factors | |||
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| Starting Position | |||
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One player remains stationary on the centre spot (or centre of the grid), their partner is positioned somewhere in the grid. |
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The stationary player begins with the ball. They pass it into any area of the circle. The active player must react to where the ball is played and must recover it as quickly as possible. Once the ball is in their possession they must take as few as possible or the allocated number of touches, before returning it to their partner. The stationary player then plays it to another area of the grid for the same procedure to occur. Continue until the desired duration or number of passes have been reached.
To increase the intensity:
Increase or decrease the number of touches allowed – The fewer the touches the active player is allowed the more sprints can be included within a given time.
Where the ball is played – Always going across the grid will involve the active player covering more ground and undertaking longer sprints. Add on an extra 5 seconds or pass for every pass that the stationary player has to move to retrieve.